Friday, March 4, 2022

My Top 25 Board Games of All Time, 2022 Update

 It's been almost seven years since I updated my favorite board game list so I figured it was time.  It's great to live in a golden age of board gaming, though I don't follow the "new hotness" too much, and while there are several new additions to the list, some of my all-time classics just can't be topped.  For a list of my top 15 "small box" games, which is still pretty accurate, go here.

1. Power Grid



Fifteen years after I first played it and still sitting pretty at #1.  Some people find the theme of Power Grid (building a power network) boring. I think it's cool and certainly more interesting than most euro-style games that involve trading various goods in the Renaissance. Plus the art that goes with it reminds me of Mr. Burns' power plant in the Simpsons. Beyond theme and aesthetics, though, I love the varied gameplay in PG. It has auctions, an economic engine, resource management, network-building, and an all-important turn order mechanism. I've never seen a game make so many players stand simply out of tension.  I've been hooked since coming in 2nd place in a 6-player game at Origins 2008 by just four dollars. I still don't win very often, but will never turn down an opportunity to play Power Grid, and know that I'll have a blast doing it. 

2. El Grande



The grandfather of Euro-style area control games is still the best, 20 years after its release and winning the Spiel des Jahres in Germany.  Its gameplay is the epitome of elegant design, and yet El Grande can make me even more tense than Power Grid, waiting to see what other people are going to do and just hoping I can make the right play to control those key Spanish provinces and score big points. And just how many cubes are in the Castillo???

3. 1960: Making of the President



This battle between JFK and Nixon remains my favorite exclusively 2-player game.  Every contest is a complete reenactment of the 1960 election from start to finish, with players using cards to seize control of various states and win their electoral votes in November.  Election Day is simply a great climax, and counting up all the electoral votes to determine the winner is one of my favorite moments in gaming.  The cards and map also provide an unparalleled history and civics lesson in American politics.  I couldn’t bring myself to play this game for a long time after the 2016 election, when it became abundantly clear that while the electoral college design makes for a fun board game, it really sucks for electing a president.  I think I can get back to it now though.  Also, I took it off this list as an official entry, but I need to mention Twilight Struggle, the more expansive version of this system that reenacts the entire Cold War.  Of course, given recent events that one may be rough to play for a while as well…

4. Suburbia


Simply put, this is tile-laying "SimCity on a board."  Making your various residential, commercial, industrial, and civic tiles work together to produce awesome boosts to your income and reputation is truly rewarding, but controlling the limiting effects of your suburb losing its small-town appeal makes for a tense balancing act as well.  I The expansion, Suburbia Inc., introduces more tiles, bonuses, and long borders that can have truly dramatic effects - will you really take the hit to your population in exchange for the easy income boost the Toxic Waste Site offers?  Suburbia is the place for any armchair urban planner to live out their wildest designs.


5. Tikal



From Wolfgang Kramer, designer of El Grande and master of tension, Tikal presents players with a bunch of agonizing decisions on every turn, as they use action points to explore the Mayan jungle to uncover temples and treasures. Of course, you can never do as much as you'd like on your turn. It's a great mix of area control, set collection, and wise allocation of scarce actions.

6. Roll Player


The strongest debut in 2022, the focus on Roll Player is creating the best possible Dungeons and Dragons-like character by drafting dice and fitting them the best way possible into your different attribute slots depending on your class goals.  You also have alignment, skills, and equipment to worry about.  Character creation is sometimes my favorite part of video game RPGs, and bringing it into board game form works incredibly well.

 

7. Acquire



This ancestor of modern boardgaming endures.  Sid Sackson's 1962 classic is still hard to beat for accessible and surprisingly fun stock market games. No victory points needed here - just "acquire" the most cash through strategic tile placement, wise stock purchasing, mergers, and buy-outs to be the king of Hotel Row. It's very popular every time I've brought it to the table.

8. Chinatown


Chinatown is the best pure negotiation game I've ever played.  Trade lots, shop tiles, and cold hard cash with other players to try to build contiguous blocks of businesses - the larger your businesses, the bigger cash bonus you get every round.  The haggling mixes true cost-benefit analysis with simple game theory and "I'm gonna jack up the price just to screw him" vendettas.  Raucous and always memorable.

 9. Viticulture


A little on the heavy side but this is probably my favorite worker placement game.  You operate a winery in a way that integrates theme pretty well for a Euro-style game – plant grapes, harvest grapes, turn them into wine and fill orders.  Construct buildings to make your winery more efficient and even give tours.  Plus, this is one of the few board games I like to play solo, as the “Automa” included makes it a simple process with a clear win/lose goal, not just “see how high of a score you can get” which makes solo variants pointless to me.


10. Lords of Vegas


Lords of Vegas is a bit like Chinatown, in that it involves building lots and trading, but it's less pure negotiation, as players try to build big casinos on the Vegas Strip and become their boss by rolling higher dice than their opponents.  It's the best translation of the Vegas theme to a board game I've played - there's lots of gambling involved, but you always know the odds and can maneuver your position to tilt things in your favor.  I've seen games of this come down to a single dice roll for control of a casino, and while more "strategic" gamers might be turned off by that, it really adds to the excitement and flavor of this excellent game.


11. Concordia


Concordia is a big winner in the “complex game hidden behind a simple turn structure” department.  All you do on your turn is play a card from your hand and carry out its action, with the goal being of expanding your network of cities and goods production across ancient Rome.  It flows very well, making for generally quick player turns, and is up there in the “elegant” design category with El Grande.  Also I really enjoy the quasi-deck building aspect in which you have some control over how you build your hand of available cards through the game.

 

12. Pan Am

 


Pan Am is a great “kitchen sink” game, in that it combines worker placement, auctions, and a bit of engine building for a fun. Thematic experience as players compete for air routes against each other and the steadily encroaching Pan Am.  Lots of great tradeoff decisions need to be made, such as balancing your cash into the next round vs buying shares of Pan Am, which are victory points, or when you need to keep a route vs sell out to Pan Am for the cash infusion.  I’m also a sucker for the retro, very clean graphic design.  Pan Am is the perfect “next step” game for players who have been introduced to the various concepts it contains and are ready to combine them into one great game.

 

13. Manhattan Project


Manhattan Project is a worker placement game with a unique theme that has you collecting yellow cake, uranium, plutonium, and the like to build atomic bombs.  The simple gameplay keeps the game flowing quickly, which I appreciate, and the various buildings allow you to put together useful combinations as you formulate your strategy of focusing on plutonium or uranium bombs, or a bit of both. 

14. Kingsburg


Kingsburg is another worker placement game, but has a unique spin in that your "workers" are dice that you roll and then place on various numbered advisers in order to get materials used to build buildings and recruit soldiers to defend the homeland.  The sheer number of buildings allows for many different paths to victory - you can't build them all - and the yearly defense against the oncoming hordes is a tense, fun moment.  It's also quite accessible and popular with those I've introduced it to.  To be honest, a couple years ago Kingsburg might have fallen off my list, feeling that it was “played out,” but then I got the new version that includes several expansions that introduce a bunch more variety into the game (like more building rows) and redoes how soldiers work, making that process less random and more strategic.  Integration of the expansions make Kingsburg a long-standing worker placement classic.


15. Rails of Europe



My favorite iteration of the heavier train games, Rails of Europe fixes the issues of the original Railroad Tycoon and offers a deep game of buying stock, delivering goods, and building a railroad network in Europe without the scariness or ruthlessness of its mean cousin, Age of Steam.

16. Vegas Showdown


Vegas Showdown is a great auction and tile placement game in which players bid on different rooms to add in building their ultimate hotel-casino. It's really fun to expand your casino and grow your income by adding such features as the Five Star Steakhouse or High Rollers' Room. The tight auctions ensure that no player is ever out of the game.

17. Flash Point: Fire Rescue



I’m not too big on cooperative games, and it shows as Flash Point is now the only one on my top 25.  Guess I just like competition too much (also, Pandemic got a little too real in the past couple years).  Moving around a burning building trying to rescue victims from Grandma to the pet cat is really appealing, and the multiple firefighting roles and options for gameplay give this one a lot of variety and replayability.  Plus the dice-rolling involved in spreading the fire - and firing the powerful deck gun - is just more fun than pulling cards in Pandemic.  This is a toughie, as the house is never far from collapsing on you, but that makes pulling off the successful rescue that much sweeter.

 

18. Ticket to Ride: Marklin


The best Ticket to Ride, in my humble opinion. Two factors that make it so are the even mix of long and short routes as well as your ability to choose how many of each you draw, and the placement and movement of passengers. These elements elevate Marklin above the other TtRs to the next level of strategy and tension. Toss in the game board of Germany and train cards featuring actual cars and locomotives and I'm sold.

19. Catan Histories: Settlers of America: Trails to Rails


This game achieved the rare feat of moving up in the list since last time, after a mental reevaluation.  Trails to Rails breathed new life into Catan for me, the first designer board game I ever played but one that had grown stale and annoying due to its heavy luck factor.  Trails mitigates the luck a bit by allowing players who don't collect resources to collect gold that they can trade for such (not to mention increasing the number of resource spaces altogether), and introduces train game mechanics to make the goal to be the first to deliver goods to new cities rather than racing to ten points.  I really took to this new direction and added level of strategy.  It's not a short game, but I find it much more fulfilling than vanilla Settlers of Catan.

20. Airlines: Europe



Airlines: Europe is Alan Moon's third design of essentially the same game. It takes some of the card selection and route-building mechanics of Ticket To Ride (also by Moon) and adds in a stock market very reminiscent of Acquire. This makes for an engaging economic game that's perfect to introduce to new gamers who have played either of its influences and are looking for the next step.  What's the difference between this and Jet Set (a game I enjoy but has fallen off my top 25)?  In Jet Set the airlines are privately owned (you are solely responsible for your fate), in Airlines they are public - as in Acquire's hotels, every player can grow any airline they wish, and hope to capitalize on their investments without helping others too much.

21. Le Havre


As I become more experienced with Le Havre I think it has potential to move further up the list in my next reckoning (5 years from now?  Who knows).  Le Havre is another “simple turn, complex game” entry, as all you usually do on your turn is either get resources or use a building card.  However you have to do a lot of planning, as the general goal is to get more buildings (worth VP) and you have to figure out how you’re going to efficiently get the resources you need for them which often involves using other buildings, in addition to feeding your people every round.  There’s a lot going on, but it’s undoubtedly a great design, and I look forward to getting more plays.

 

22. Prophecy


I don't care for many fantasy adventure games. In my experience they're too long and convoluted, and downtime between your turns can be excruciating. Prophecy is by no means short (2-3 hours) but it's manageable and the rules are simple enough that you won't spend half the time figuring out modifiers to your dice rolls. You really feel like you're building a character RPG-style as you wander around the board slaying monsters, finding loot, and increasing your strength and magic.


23. On the Underground


Tired of Ticket to Ride? Give this a try. The board is actually modeled after the London subway system. You build tracks wherever you like (again, no train cards here) to connect points on the map and try to get the world's laziest passenger to ride your lines. This makes for a more analytical experience than TtR but it's still quite accessible and a nice change of pace in the route-building genre.

24. Dice City


Dice City is perhaps the ultimate tactical game, as you roll dice, put them on assigned building spaces, and then figure out what you can do with them to get resources, new buildings, or points.  Of course, you can try to mold your city with new buildings in a certain direction depending on your long-term strategy, but it always boils down to staring at your dice results and thinking “ok, now what.”   It’s a bit of a puzzle to get things to work out the best way, and the definite highlight of the game.


25. Downforce


A great redesign of a Wolfgang Kramer classic, Downforce is a simple racing game with auction and betting elements that is always a hit when I introduce it to new players.  The trick comes in that on your turn you’re generally moving several cars, not just your own, so you’re trying to manuuever your car(s) to finish well, getting other cars blocked, but also having some concerns for the cars you bet on, which may not be your own.  The different tracks add a little variety without complexity, and the fact that it can easily play up to 6 makes it a frequent addition to game night.

Tuesday, December 28, 2021

The Top 10 Video Games I Played in 2021

 Another year, same shitty pandemic.  So let's just get started:

10. Hades (XSX)

The first ever roguelike to make my list, though just barely.  It's certainly not the classic that topped many GOTY lists in 2020 for me, but I did enjoy my time with it thanks to the fun combat and charming take on ancient Greek mythology, with lots of charismatic characters that were fun to talk to after every inevitable death.  Eventually it succuumbed to the same frustration I have with basically all roguelikes - the endless loop gets boring and frustrating when I stop making progress.  But I thoroughly enjoyed the ride while it lasted.

9. Victor Vran (PS4)

Surprise of the year for me, a fun Diablo clone that does things a bit differently (you can wall jump??).  It takes more of a focused character approach than infinitely customizable classes, though this means you aren't paralyzed by choices but still do have lots of weapons and abilities to mess around with.  Cool Gothic setting and I was thoroughly amused that they got Geralt's voice actor to play Victor, who isn't trying to sound different than Geralt at all and so led to my head canon that Geralt got sucked through a portal (he hates portals after all) into this strange new world and is trying to make the best of it under a stupid assumed name, the best he could come up with (Victor Vran, really?).  The crazy DLC inspired by and featuring the music of Motorhead and with a guest appearance by Lloyd Kaufman of all people was also fun, though the tunes got repetitive after a while. 

8. Yakuza 6: The Song of Life (XSX)

I've now played every Yakuza game except 7 (2022 probably) and while they never cracked my top 10 they were always enjoyable over-the-top brawler RPGs with an enjoyable, melodramatic yakuza story filled with intrigue and betrayal, though often a little too bloated (I mainly stuck to the main story).  This entry makes it largely as a tribute to the saga of Kazuma Kiryu, which comes to a fitting conclusion in this game as you say goodbye to the ultimate "too old for this shit" character.  It also earns its spot with its nice graphical upgrade and optional first-person view which makes exploring the streets of Kamurocho about as close as you can get to visiting Japan without the pricey plane ticket.

7. Psychonauts 2 (XSX)

Psychonauts 2 improves on the original in basically every way but most importantly, the 3D platforming is better and doesn't get in the way of the awesome characters, writing, and level design - the true highlights of the game.  From the casino hospital to the cooking game show to the psychedelic concert with band members representing the six senses, you never know what the game is going to throw at you next but you always look forward to it.  The sharp, clever writing makes you want to exhaust every dialogue option but also conveys meaningful messages about mental health and learning to cope and recover.  The game just has so much heart you can't help but like it.

6. Spider-Man: Miles Morales (PS4)

I don't read the comics but judging from other media it sure does seem like a great time to be a Spider-Man fan (speaking as someone who saw No Way Home last night).  After the success of the truly awesome Into the Spider-Verse and Insomniac's original Spider-Man game, it was such a great move to give Miles his own game, even if it's a bit of a shortened experience.  If it wasn't built so much on the original this would probably be higher on my list, because controlling Miles with his different powers than Peter's is a lot of fun, and his personal story is a true highlight.  Seriously it's possible my favorite moments of the game were just hanging out with Miles' friends and family, possibly because it's a nice change from the Peter Parker saga that we know so well.  Here's hoping they continue to do Miles justice in future games.

5. Doom Eternal (XSX)

The sequel to 2016's hugely successful Doom reboot didn't sit as well with some people, but I think I actually enjoyed it more.  The first person-platforming takes a little getting used to but provides a nice break from all the shootin'.  Lots of upgrades and secrets to find in the well-designed and fairly diverse levels give it a nice RPG feel, and the story is suitable levels of Doom big and dumb with taking the fight against the hellish hordes to the surface of Earth.  My hot take of the year is that I enjoyed this quite a bit more than Halo Infinite's campaign, which has great shooting but mind-numbingly repetitive level design.

4. Assassin's Creed Odyssey (PS4)

Odyssey is pretty similar to AC Origins which made my list last year but with a few improvements - improved combat with more options, more diverse environments thanks to the Greek setting as opposed to the deserts of Egypt, bringing back naval exploration and combat, and an optional setting that makes you work a little harder to figure quests out rather than just walking straight to the marker.  Greece is amazingly huge with lots of locations to find and historical figures to interact with, with Socrates being the obvious highlight.  I also enjoy when AC acknowledges that yes, this is all a simulation so why not fight a cyclops or discover Atlantis?  Definitely a game you need to set some parameters as to when you're "finished" with it - I put in over 100 hours and could likely do 100 more without exhausting everything - but as long as you approach it with that in mind it's a great experience.

3. Dark Souls 2: Scholar of the First Sin (XSX)

After success with Nioh and Bloodborne in 2020, 2021 is the year, after multiple attempts, I finally got into Dark Souls proper.  Once you get over the initial hurdles and learn how to approach these games (admittedly no small feat), no other series rewards patience and perseverance like Souls does.  They can certainly be obtuse but for that reason I feel no hestitation about delving into online guides to learn about items, lore, or boss strategies - it's delightfully old school in that way.  DS2 seems to be regarded as the black sheep of the family by some fans though I enjoyed it nearly as much as the original (see below).  For me it's held back slightly by the level design which is not quite as good and the ultra-punishing penalty of losting max HP when you die, eventually down to half of your current total.  (pro strat - get your ass to the Ring of Binding asap to mitigate that.)


2. Dark Souls Remastered (XSX)

Basically everything I said above applies here so not much more to add.  DS1 gets the edge due to simply setting the standard and its truly ingenious level design that you learn to appreciate as you unlock shortcuts and understand how every level connects back to good ole Firelink Shrine. Beating this game with my buffed up pyromancer was probably the gaming highlight of the year.  I haven't delved into DS3 yet but I'm putting that off as I'm definitely getting Elden Ring in February, the first time I'll play a Soulsborne series game at launch and try to unravel its mysteries at the same time as everyone else.  I can't wait.

1. Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition

Yes the name is stupid, though I almost got it right from memory; let's just say DQ11.  For RPG lovers like me, Dragon Quest is the ultimate comfort food series.  You pretty much know what you're going to get, but you also know you're going to have a great time.  DQ11 is no exception.  It presents you with great characters, a huge world and interesting dungeons to explore, and all your favorite DQ monsters from games past to fight, rendered more detailed than ever before.  The basic plot is nothing special - there's an evil force that wants to destroy the world and you have to stop it - but what always sets DQ apart is what is does with this very basic premise, from the little self-contained character-driven stories that guide you through each town, to the fabulous premise of Act III, which is basically "what if Final Fantasy 6, but after you defeat Kefka you can go back in time and prevent him from ever ruining the world, what happens then?"  Plus DQ11 shows some of the best reverence for the games that came before it I've ever seen, without being cloying; from the moment I realized the town theme of Hotto was an orchestral arrangement of the 8-bit Jipang tune from Dragon Quest III I knew I was in for something special.  You can even play the entire game in classic top-down 2D if you want.  If Dark Souls is the hardass coach who doesn't cut you any slack or do you any favors but secretly wants you to succeed, Dragon Quest 11 is the old friend who welcomes you over for a few drinks to relive the glory days.  And sometimes that's just what you need.

Thursday, January 7, 2021

My Letter to Senator Heinrich

 

Hello - I am writing to express my extreme disappointment in Senator Heinrich for his tweet from January 7 in which he expressed his priority was to seat President-Elect Biden at this time, implying that it is not a priority to remove President Trump from office.  This is an astounding dereliction of duty, especially considering that yesterday Trump incited a mob to attack the very building Senator Heinrich was in, for which I'm glad that he and any staff there at the time are safe.  It is clear the Trump presents an immediate threat to our country and needs to be removed immediately.  Even the Wall Street Journal editorial board feels this way.  Why doesn't Senator Heinrich?  I'm a proud Democrat and normally view the Senator as a great progressive voice for New Mexico, but his tweet was frankly something I would expect from a wishy-washy centrist who just wants to get along.  It is unacceptable.  Trump, the Republican Party, and his fascist goon squad need to be shown that actions have consequences, or they will be emboldened and try again - and likely the results next time will be worse.  I turn 40 this year, and unless Americans take a firm stand against these racist authoritarians now, I have serious doubts that I will be living in a democracy when I turn 50.  If the House should impeach Trump I firmly hope that the Senator will do everything in his power to see him convicted and removed from office.  It doesn't matter if it happens on January 19.  It needs to be done, for the sake of this country.  If anything it will prevent him from running again in 2024.  Americans have incredibly short memories and I have no doubts he would have a serious chance of winning.

 I work in the state government in Santa Fe.  I'm proud to work in government and serve the people of New Mexico, especially over the past year as I've done my small part to help the state through the coronavirus crisis.  But on Wednesday there were armed thugs at the Roundhouse and strutting around downtown Santa Fe.  My building, the Bataan Memorial Building, was evacuated (fortunately most of us were working from home).  These people see me as the enemy.  They are not going to bother with semantics like "oh, you're a classified civil servant."  To them I'm just a tool of their oppressive Governor.  This frightens me deeply and these people need to be shown that their actions will not be tolerated.  Moreover, my wife is also their enemy, as she is a Hispanic immigrant who does not share their views and thus can never be "one of the good ones."  We are your constituents, Senator Heinrich.  We need to know that you are looking out for us, and the tweet from Thursday night does not fill me with hope that you are.

 I hope that the Senator will consider issuing a statement clarifying his tweet and that he will more aggressively seek Trump's removal from office in the next 12 days.  President-Elect Biden will be sworn into office just fine, of that I am confident.  There will be plenty of opportunities to assist him in pursuing his agenda afterward.  For now, we need the Senator's voice and influence to remove Trump from power.

 Thank you for taking the time to read my letter.  Sincerely,

Dr. Andrew Miner, DPA